I'm Trace McLaurin, a game designer specializing in narrative design, systems design, and the way they harmonize to form lasting, emotional gameplay experiences. I have been programming, 3D modeling, and managing team projects since 20XX.
I work best when guiding team discussions. I encourage cooperation by weaving my peer's ideas into a cohesive, original vision. I strive to make my work captivating, unusual, and inviting.
In May, I graduate from Champlain College with a BS in Game Design and a minor in Interactive Narrative. I have worked as a game designer, screenplay writer, and national park ranger. I do XX FUN THINGS about film and music.